Class TRANSITION

Definition of a state machine transition.

Declaration :

Artifact : TRANSITION

Attribut event

Event which fires this transition.

Declaration :

Attribut action

Side-effect action to execute during the firing of this transition.

Declaration :

Attribut guard

Guard condition which must be true for this transition to fire.

Declaration :

Relation next_state (<unidirectional association>)

Target state of transition.

Declaration :